This page has information for when you have a VSFAvatar File that you want to convert for use in kemorig.

Do You Have a Unity Project or Source File in .blend Format?

The first step is to see if you have something other than your VRM file itself. If you purchased or commissioned a VRM Avatar, it’s possible you also recieved other files such as:

  • A Unity Project
  • A .blend file to open in Blender

Additionally, a Unity Project may have a .FBX file version of your Avatar’s model inside it.

If you do have one of these things, you should prefer using them to convert your Avatar over the VRM file itself. Refer to the other guides in this category for more information.

VSFAvatar to Unity

If you only have a VSFAvatar file, it will take some effort to convert it for use.

It’s possible to use the VSF SDK in a Unity Project to bring your VSFAvatar back into Unity. From there you can export it as an FBX.

There is a community member’s tutorial on how to do this available here.

Refer to Converting Other Unity Characters

Once your VSFAvatar is inside Unity, refer to the guide for converting from Unity: